Dungeon Diver - Player Status & Traps

About

DungeonDiver is a learning project for Game Development in Unity, where I document the whole process of creating a Dungeon Crawler.
This page showcases handling the Player's status in Unity and how to implement Traps. Step on the White Square to trigger the trap!

See the full project writeup here

Resources

The Scripts and Assets for this demo are available on github

More Goodness

See my blog for more fun and interesting projects!